1.2.1 Beta
Spelunky Classic HD » Devlog
- Runtime updated to 2024.1300.0.790
- German locale added
- Language switching now works properly - previously, messages that had already been shown wouldn't update after changing the language
- XDG_CONFIG_HOME is now respected on Linux
- On Windows, it’s now possible to use the program directory for save files by creating a file named portable or portable.txt in the game’s directory (%localappdata% remains the default)
- Gamepad configuration menu updated
- Options in the main menu can now be changed by pressing Left or Right
- General code cleanup and refactoring: removed unused code and assets, rewrote some poorly written sections
While there are no major changes, due to the nature of the codebase and the game engine, even small cleanups and refactoring can introduce new bugs. That’s why this is a beta release - I’ll wait for feedback, fix any major issues (if found), and then release the next version.
The beta release can be downloaded on GitHub.
Feel free to report any issues either on GitHub or here.
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Spelunky Classic HD
Modification of Spelunky Classic
Status | Released |
Author | yancharkin |
Genre | Platformer |
Tags | Cult Classic, Exploration, GameMaker, Pixel Art, Roguelike |
More posts
- 1.2.1 Beta23 days ago
- More builds42 days ago
- Updated to 1.2.048 days ago
- PWA versionAug 05, 2024
- French translation addedMay 05, 2024
- Ukrainian translation addedApr 04, 2024
- 1.1.7 Optimized buildsNov 10, 2021
- 1.1.7 Final releaseSep 12, 2021
- Android HTML5 version hotfixJul 09, 2021
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