A downloadable game for Windows, Linux, and Android

Attention! This project is no longer under active development! Do not expect bugfixes or new features.

“Legends speak of a Colossal Cave that extends deep underground, so twisted by time that its passages shift like the sand under which it lies… the Cave is said to be filled with fabulous treasures, but also incredible danger!”

Spelunky is a cave exploration / treasure-hunting game inspired by classic platform games and roguelikes, where the goal is to grab as much treasure from the cave as possible. Every time you play the cave’s layout will be different. Use your wits, your reflexes, and the items available to you to survive and go ever deeper! Perhaps at the end you may find what you’re looking for…

Don’t be afraid to die! But also don’t be afraid to live! Happy Spelunky-ing!


Creator of the original version: Derek Yu. Ported from 'GameMaker 8.1' to 'GameMaker Studio' by Darius Kazemi and YoYo Games (as far as I can tell). Source code was published in 'Humble Weekly Bundle: Play and Create with GameMaker'.

New in this version:

  • Support for different aspect ratios (originally 4:3 only)
  • Touch input (mobile devices)
  • Support for translations

grheavy - Spanish translation (Discussion)

Limitations, issues, missing features, etc.
Source code on Github
If anyone interested you can translate the game to you language, it's easy


spelunky_classic_hd_android_en.apk 64 MB
spelunky_classic_hd_android_es.apk 64 MB
spelunky_classic_hd_android_ru.apk 64 MB
spelunky_classic_hd_windows.zip 62 MB
spelunky_classic_hd_linux.zip 66 MB

Development log